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The server structure is similar to, but not identical to, that found at OpenGeofiction.
The server structure is similar to, but not identical to, that found at OpenGeofiction.
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==Project==
==Project==



Revision as of 19:36, 29 April 2020

Arhet2 logo.png

Arhet is the name of a planet. And the name of a geofiction project. Tag-line: "Imaginary real estate doesn't need to be a scarce resource."

Alternate tag-line: "Sometimes you want to just toss verisimilitude out the window and map something crazy!"

The planet Arhet is the planet currently hosted on the map portion of the Geofictician site.

Loading map...

The server structure is similar to, but not identical to, that found at OpenGeofiction.

Project

I have decided to try an experiment. I have opened Arhet to other mappers. In principle, this is no different from the OpenGeofiction model. However, in implementation, I plan to take a different route. Below is a draft of current rules. The project is live, now. Contact me via email for membership. My email is not hard to figure out - consider your ability guess my email as a kind of qualification test for participation in the project.

Rules

  1. Luciano is god in Arhet. My word is law. Period.
  2. Arhet is not "open" in the way that OpenGeofiction is "open." Participation is by invitation. If you wish to request an invitation, you should contact me via email. My email is easy to figure out. Hint: my name, at my domain.
  3. For now, invites will only be offered to OGF participants in good standing. Anyone with a history of sockpuppetry, disrespectful mapping, etc., on that site will not be considered.
  4. For now, I will ask users to use the same username as on OGF. This just makes it easier for me to decide if you're a decent person or not. (This might change in the future.)
  5. Arhet is not to be the same kind of planet as OGF, however. I currently expect it will be quite a bit more chaotic. That's because...
    • There are no assigned territories - map where you want, what you want
    • There will be no wiki. This wiki, that you are reading, is mine. For my projects. If you want to wikify your mapping on Arhet, find or build your own wiki elsewhere.
    • There is no "verisimilitude rule" - map fantasy or alien things, if you want
    • There will be no plan for a planet-wide coherent geology, ecology, history, culture, or language. Those things were neglected on OGF at the beginning, and efforts to retcon them later are depressing. We avoid the problem by stating at the outset that these things are irrelevant.
    • There will be no user diaries. If you want to write about your mapping, start a blog or something.
  6. In general, if your map is interesting, I won't object. There aren't that many rules, but there is zero tolerance for rule violations. Immediate banning, no discussion. Period. Mappers can be asked to leave for any reason, or for no reason.
  7. Users are expected to connect to Arhet using JOSM. I have seen very little evidence that high-quality geofiction is possible using iD or Potlatch. So deal with it.
  8. For now, because I can't be bothered, there will be no automated map update. I'll set a job to run updates a few times through the day. I may get organized and implement something if things go well and the site becomes popular. So you won't get immediate feedback on the map for your work.
    • I will happily kick off the update manually on a request basis, if you ask politely and I'm not busy with something else. But I am often busy with something else...
  9. Respect other people's creations - do NOT map on top of other people's work. This doesn't mean that Luciano will be your "enforcer." People getting into edit wars are likely to be both banned.
  10. No megalomaniacs. Creating a large continent doesn't give you a right to it. The world is big, but focus on detailed mapping, and large objects and spaces should be collaborative.
  11. A note on copyright and trademark violations. Personally I don't care if you copy or use "real-world" places/names/etc. However, I don't want to get sued. Therefore copyright and trademark violations on the Arhet map are grounds for immediate banning. Note that OSM is copyrighted, and using OSM data or tracing any copyrighted map without attribution is against the law! Note that putting a Starbucks or McDonalds in your imaginary town is using a trademark without permission, and is against the law. 'Nuff said.

Member List

Current members (users) in Arhet.

User ID User Status Type Note
1 mapadmin inactive set-up account, not for use
2 luciano active administrator
3 sockpuppet active current test account
4 MrJones active temporary test account
5 Troll provisional temporary test account
6 Infrarrojo active ogf user
7 Tito_zz active ogf user
8 Rhiney boi active ogf user
9 plainoldbread active ogf user
10 JoJoBa active ogf user
11 Trombonist2003 active ogf user
12 diamantschiff active ogf user
13 Moskva active ogf user
14 lars active ogf user
15 iiEarth active ogf user
16 CartographerKing active ogf user
17 theruler active ogf user
18 Rustem Pasha active ogf user
19 Mapping Expert active ogf user
20 newnw active ogf user
21 testuser active test user
22 testuser2 provisional test user
23 Zytik active ogf user
24 Lithium active ogf user
25 jbobinman active ogf user
26 yoyo21 active ogf user
27 udi active ogf user

Discussion Channel (Discord)

There is a an #Arhet channel on the "unofficial" OGF Central server hosted by austinhuang. Contact Luciano for an invite. Most Arhet discussion takes place there.

Backups

Backups were run quite irregularly (basically, just when I felt like it, entirely manually) until late February, 2020. Starting at that time, I have set up a daily backup process. Backup planetfiles can be found here: http://geofictician.net/backups.php.

Map Layers (Renders)

There are currently 3 layers (render styles) for Arhet.

  • arhet-carto ("H") - this is the current original map layer and the default. It is based on the osm-carto style from 2018, with some modifications to handle the custom coastline shapefiles. It is "frozen in time" - no updates to the style will be made. The render is completely re-drawn once an hour, at around :55 past the hour.
  • arhet2-carto ("W") - this is derived from the current osm-carto style (as of early 2020), again with modifications to handle the custom coastline shapefiles. Unlike the above, it is possibly updatable to keep it in sync with the osm-carto default. I haven't tried to do this yet. The render is completely re-drawn once every 3 hours, approximately.
  • arhet-topo ("T") - this is derived from the OpenTopoMap style (as of early 2020), with modifications to handle the custom coastline shapefiles. The render is completely re-drawn once every 3 hours, approximately.